/* Custom style for animate.css. Lines 1-17 moved to frontend/_animate.scss */ @keyframes bounce { from, 20%, 53%, 80%, to { animation-timing-function: cubic-bezier(0.215, 0.610, 0.355, 1.000); transform: translate3d(0,0,0); } 40%, 43% { animation-timing-function: cubic-bezier(0.755, 0.050, 0.855, 0.060); transform: translate3d(0, -30px, 0); } 70% { animation-timing-function: cubic-bezier(0.755, 0.050, 0.855, 0.060); transform: translate3d(0, -15px, 0); } 90% { transform: translate3d(0,-4px,0); } } .bounce { animation-name: bounce; transform-origin: center bottom; } @keyframes flash { from, 50%, to { opacity: 1; } 25%, 75% { opacity: 0; } } .flash { animation-name: flash; } /* originally authored by Nick Pettit - https://github.com/nickpettit/glide */ @keyframes pulse { from { transform: scale3d(1, 1, 1); } 50% { transform: scale3d(1.05, 1.05, 1.05); } to { transform: scale3d(1, 1, 1); } } .pulse { animation-name: pulse; } @keyframes rubberBand { from { transform: scale3d(1, 1, 1); } 30% { transform: scale3d(1.25, 0.75, 1); } 40% { transform: scale3d(0.75, 1.25, 1); } 50% { transform: scale3d(1.15, 0.85, 1); } 65% { transform: scale3d(.95, 1.05, 1); } 75% { transform: scale3d(1.05, .95, 1); } to { transform: scale3d(1, 1, 1); } } .rubberBand { animation-name: rubberBand; } @keyframes shake { from, to { transform: translate3d(0, 0, 0); } 10%, 30%, 50%, 70%, 90% { transform: translate3d(-10px, 0, 0); } 20%, 40%, 60%, 80% { transform: translate3d(10px, 0, 0); } } .shake { animation-name: shake; } @keyframes headShake { 0% { transform: translateX(0); } 6.5% { transform: translateX(-6px) rotateY(-9deg); } 18.5% { transform: translateX(5px) rotateY(7deg); } 31.5% { transform: translateX(-3px) rotateY(-5deg); } 43.5% { transform: translateX(2px) rotateY(3deg); } 50% { transform: translateX(0); } } .headShake { animation-timing-function: ease-in-out; animation-name: headShake; } @keyframes swing { 20% { transform: rotate3d(0, 0, 1, 15deg); } 40% { transform: rotate3d(0, 0, 1, -10deg); } 60% { transform: rotate3d(0, 0, 1, 5deg); } 80% { transform: rotate3d(0, 0, 1, -5deg); } to { transform: rotate3d(0, 0, 1, 0deg); } } .swing { transform-origin: top center; animation-name: swing; } @keyframes tada { from { transform: scale3d(1, 1, 1); } 10%, 20% { transform: scale3d(.9, .9, .9) rotate3d(0, 0, 1, -3deg); } 30%, 50%, 70%, 90% { transform: scale3d(1.1, 1.1, 1.1) rotate3d(0, 0, 1, 3deg); } 40%, 60%, 80% { transform: scale3d(1.1, 1.1, 1.1) rotate3d(0, 0, 1, -3deg); } to { transform: scale3d(1, 1, 1); } } .tada { animation-name: tada; } /* originally authored by Nick Pettit - https://github.com/nickpettit/glide */ @keyframes wobble { from { transform: none; } 15% { transform: translate3d(-25%, 0, 0) rotate3d(0, 0, 1, -5deg); } 30% { transform: translate3d(20%, 0, 0) rotate3d(0, 0, 1, 3deg); } 45% { transform: translate3d(-15%, 0, 0) rotate3d(0, 0, 1, -3deg); } 60% { transform: translate3d(10%, 0, 0) rotate3d(0, 0, 1, 2deg); } 75% { transform: translate3d(-5%, 0, 0) rotate3d(0, 0, 1, -1deg); } to { transform: none; } } .wobble { animation-name: wobble; } @keyframes jello { from, 11.1%, to { transform: none; } 22.2% { transform: skewX(-12.5deg) skewY(-12.5deg); } 33.3% { transform: skewX(6.25deg) skewY(6.25deg); } 44.4% { transform: skewX(-3.125deg) skewY(-3.125deg); } 55.5% { transform: skewX(1.5625deg) skewY(1.5625deg); } 66.6% { transform: skewX(-0.78125deg) skewY(-0.78125deg); } 77.7% { transform: skewX(0.390625deg) skewY(0.390625deg); } 88.8% { transform: skewX(-0.1953125deg) skewY(-0.1953125deg); } } .jello { animation-name: jello; transform-origin: center; } @keyframes bounceIn { from, 20%, 40%, 60%, 80%, to { animation-timing-function: cubic-bezier(0.215, 0.610, 0.355, 1.000); } 0% { opacity: 0; transform: scale3d(.3, .3, .3); } 20% { transform: scale3d(1.1, 1.1, 1.1); } 40% { transform: scale3d(.9, .9, .9); } 60% { opacity: 1; transform: scale3d(1.03, 1.03, 1.03); } 80% { transform: scale3d(.97, .97, .97); } to { opacity: 1; transform: scale3d(1, 1, 1); } } .bounceIn { animation-name: bounceIn; } @keyframes bounceInDown { from, 60%, 75%, 90%, to { animation-timing-function: cubic-bezier(0.215, 0.610, 0.355, 1.000); } 0% { opacity: 0; transform: translate3d(0, -3000px, 0); } 60% { opacity: 1; transform: translate3d(0, 25px, 0); } 75% { transform: translate3d(0, -10px, 0); } 90% { transform: translate3d(0, 5px, 0); } to { transform: none; } } .bounceInDown { animation-name: bounceInDown; } @keyframes bounceInLeft { from, 60%, 75%, 90%, to { animation-timing-function: cubic-bezier(0.215, 0.610, 0.355, 1.000); } 0% { opacity: 0; transform: translate3d(-3000px, 0, 0); } 60% { opacity: 1; transform: translate3d(25px, 0, 0); } 75% { transform: translate3d(-10px, 0, 0); } 90% { transform: translate3d(5px, 0, 0); } to { transform: none; } } .bounceInLeft { animation-name: bounceInLeft; } @keyframes bounceInRight { from, 60%, 75%, 90%, to { animation-timing-function: cubic-bezier(0.215, 0.610, 0.355, 1.000); } from { opacity: 0; transform: translate3d(3000px, 0, 0); } 60% { opacity: 1; transform: translate3d(-25px, 0, 0); } 75% { transform: translate3d(10px, 0, 0); } 90% { transform: translate3d(-5px, 0, 0); } to { transform: none; } } .bounceInRight { animation-name: bounceInRight; } @keyframes bounceInUp { from, 60%, 75%, 90%, to { animation-timing-function: cubic-bezier(0.215, 0.610, 0.355, 1.000); } from { opacity: 0; transform: translate3d(0, 3000px, 0); } 60% { opacity: 1; transform: translate3d(0, -20px, 0); } 75% { transform: translate3d(0, 10px, 0); } 90% { transform: translate3d(0, -5px, 0); } to { transform: translate3d(0, 0, 0); } } .bounceInUp { animation-name: bounceInUp; } @keyframes fadeIn { from { opacity: 0; } to { opacity: 1; } } .fadeIn { animation-name: fadeIn; } @keyframes fadeInDown { from { opacity: 0; transform: translate3d(0, -100%, 0); } to { opacity: 1; transform: none; } } .fadeInDown { animation-name: fadeInDown; } @keyframes fadeInLeft { from { opacity: 0; transform: translate3d(-100%, 0, 0); } to { opacity: 1; transform: none; } } .fadeInLeft { animation-name: fadeInLeft; } @keyframes fadeInRight { from { opacity: 0; transform: translate3d(100%, 0, 0); } to { opacity: 1; transform: none; } } .fadeInRight { animation-name: fadeInRight; } @keyframes fadeInUp { from { opacity: 0; transform: translate3d(0, 100%, 0); } to { opacity: 1; transform: none; } } .fadeInUp { animation-name: fadeInUp; } @keyframes lightSpeedIn { from { transform: translate3d(100%, 0, 0) skewX(-30deg); opacity: 0; } 60% { transform: skewX(20deg); opacity: 1; } 80% { transform: skewX(-5deg); opacity: 1; } to { transform: none; opacity: 1; } } .lightSpeedIn { animation-name: lightSpeedIn; animation-timing-function: ease-out; } @keyframes rotateIn { from { transform-origin: center; transform: rotate3d(0, 0, 1, -200deg); opacity: 0; } to { transform-origin: center; transform: none; opacity: 1; } } .rotateIn { animation-name: rotateIn; } @keyframes rotateInDownLeft { from { transform-origin: left bottom; transform: rotate3d(0, 0, 1, -45deg); opacity: 0; } to { transform-origin: left bottom; transform: none; opacity: 1; } } .rotateInDownLeft { animation-name: rotateInDownLeft; } @keyframes rotateInDownRight { from { transform-origin: right bottom; transform: rotate3d(0, 0, 1, 45deg); opacity: 0; } to { transform-origin: right bottom; transform: none; opacity: 1; } } .rotateInDownRight { animation-name: rotateInDownRight; } @keyframes rotateInUpLeft { from { transform-origin: left bottom; transform: rotate3d(0, 0, 1, 45deg); opacity: 0; } to { transform-origin: left bottom; transform: none; opacity: 1; } } .rotateInUpLeft { animation-name: rotateInUpLeft; } @keyframes rotateInUpRight { from { transform-origin: right bottom; transform: rotate3d(0, 0, 1, -90deg); opacity: 0; } to { transform-origin: right bottom; transform: none; opacity: 1; } } .rotateInUpRight { animation-name: rotateInUpRight; } /* originally authored by Nick Pettit - https://github.com/nickpettit/glide */ @keyframes rollIn { from { opacity: 0; transform: translate3d(-100%, 0, 0) rotate3d(0, 0, 1, -120deg); } to { opacity: 1; transform: none; } } .rollIn { animation-name: rollIn; } @keyframes zoomIn { from { opacity: 0; transform: scale3d(.3, .3, .3); } 50% { opacity: 1; } } .zoomIn { animation-name: zoomIn; } @keyframes zoomInDown { from { opacity: 0; transform: scale3d(.1, .1, .1) translate3d(0, -1000px, 0); animation-timing-function: cubic-bezier(0.550, 0.055, 0.675, 0.190); } 60% { opacity: 1; transform: scale3d(.475, .475, .475) translate3d(0, 60px, 0); animation-timing-function: cubic-bezier(0.175, 0.885, 0.320, 1); } } .zoomInDown { animation-name: zoomInDown; } @keyframes zoomInLeft { from { opacity: 0; transform: scale3d(.1, .1, .1) translate3d(-1000px, 0, 0); animation-timing-function: cubic-bezier(0.550, 0.055, 0.675, 0.190); } 60% { opacity: 1; transform: scale3d(.475, .475, .475) translate3d(10px, 0, 0); animation-timing-function: cubic-bezier(0.175, 0.885, 0.320, 1); } } .zoomInLeft { animation-name: zoomInLeft; } @keyframes zoomInRight { from { opacity: 0; transform: scale3d(.1, .1, .1) translate3d(1000px, 0, 0); animation-timing-function: cubic-bezier(0.550, 0.055, 0.675, 0.190); } 60% { opacity: 1; transform: scale3d(.475, .475, .475) translate3d(-10px, 0, 0); animation-timing-function: cubic-bezier(0.175, 0.885, 0.320, 1); } } .zoomInRight { animation-name: zoomInRight; } @keyframes zoomInUp { from { opacity: 0; transform: scale3d(.1, .1, .1) translate3d(0, 1000px, 0); animation-timing-function: cubic-bezier(0.550, 0.055, 0.675, 0.190); } 60% { opacity: 1; transform: scale3d(.475, .475, .475) translate3d(0, -60px, 0); animation-timing-function: cubic-bezier(0.175, 0.885, 0.320, 1); } } .zoomInUp { animation-name: zoomInUp; } @keyframes slideInDown { from { transform: translate3d(0, -100%, 0); visibility: visible; } to { transform: translate3d(0, 0, 0); } } .slideInDown { animation-name: slideInDown; } @keyframes slideInLeft { from { transform: translate3d(-100%, 0, 0); visibility: visible; } to { transform: translate3d(0, 0, 0); } } .slideInLeft { animation-name: slideInLeft; } @keyframes slideInRight { from { transform: translate3d(100%, 0, 0); visibility: visible; } to { transform: translate3d(0, 0, 0); } } .slideInRight { animation-name: slideInRight; 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Miami, FL
HYATT REGENCY MIAMI
JUNE 16 - 17, 2025
 
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Observe Tomb Raider: The newest Legend horror castle hd slot out of Lara Croft

December 28, 2025
Roy Pepito

As soon as she completes the woman knowledge, she actually is called from the a classic friend and you may fellow adventurer titled Manfred Powell (Iain Glen). She is found exercising the girl treat and you may acrobatic horror castle hd slot knowledge within her lavish residence, that’s full of artifacts and relics of their of a lot expeditions. The video game try displayed within the 3rd person position. Inside Tomb Raider, the player control the brand new archaeologist Lara Croft, in search for the 3 mystical Scion artefacts around the globe. The newest pioneering three dimensional adventure one produced Lara Croft. Lara Croft, the fresh fiercely independent child from a lacking adventurer, need to force by herself past their constraints whenever she finds out by herself to the the fresh area where their dad vanished.

  • After which Geoff Keighley chimes within the having an intro from his individual, a short report on X stating, “Pay attention to find out about the ongoing future of a legendary game collection,” and you may marking the state Tomb Raider account.
  • The guy created the brand new motif sounds once with conversations with Gard concerning the character away from Lara Croft.
  • Even though OpenTomb is work with totally in the a web browser and you can doesn’t want one installation, a good Github webpage is made because of the innovation team in order to establish all about your panels, and you will what is expected to play the online game.
  • That it smartphone variation provides sleek membership, the brand new puzzles, and you can stylus-founded auto mechanics if you are retaining the newest core story away from Lara’s search for the newest mythical sword Excalibur.
  • We could like our very own emails on the Survivor team as well as the Solarii group, certain emails is actually locked, the only method to open him or her is by wearing experience points, including, Lara will be a difficult character to help you unlock, which can be offered after you reach top 60.
  • An excellent “Definitive Release”, offering all the 7 DLCs for Shadow premiered in the November 2019.

These people were generally in the way of cosmetic additions otherwise as a result of Lara searching because the a great playable profile. In the 2018, Shade of the Tomb Raider was released to correspond that have a great the fresh motion picture featuring Alicia Vikander since the Lara Croft, merely named Tomb Raider, delivering heavy desire on the 2013 game of the identical term. They proceeded the team's the brand new depiction out of Lara, appearing far more corners to the woman profile and her broadening addiction to studying the truth. One of many priorities for both Eidos and you may Amazingly Fictional character was to win back the newest fanbase's have confidence in the company, along with improving the series reclaim the fresh position and you may offering energy they got before the Angel away from Dark' launch. Production of next games gotten in order to Crystal Figure within the 2003, a facility which had made the label on the Legacy out of Kain show.

Horror castle hd slot – Recommendations for Playing Tomb Raider

Inside a post to have 1UP.com, Jeremy Parish asserted that Lara's sex desire is actually the main mark to own early admirers, a facet Eidos rooked to have product sales and you will attempted to emulate inside most other points. The overall game appeared in a summary of United kingdom framework signs and therefore integrated Concorde, Small, Internet, Huge Thieves Car, K2 cellphone box, London tubing chart, AEC Routemaster shuttle, as well as the Supermarine Spitfire. At the same time, the initial Tomb Raider comic publication topic are a knowledgeable-offering comical book of 1999 as well as the 2001 motion picture type got the greatest starting week-end (US$47.7m) to possess an activity film with a woman lead because the Aliens inside 1986. While the discharge of Legend, the brand new show have found when it comes to transformation, popularity, and you can critical recognition. Even after differing important receptions, series conversion always been strong through to the launch of Chronicles, and therefore sold 1.5 million systems. Tomb Raider II is actually an increased industrial success, with introduction conversion greater than the initial game and you will overall worldwide conversion out of 8 million devices.

This will aware our very own moderators to take action It also covers reputation for the upcoming plans for the collection. Traverse the fresh areas to solve puzzles, let you know the brand new pathways, and you will overcome your own opposition.

Lara Croft: Tomb Raider – Legend

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Trying to find a moving program to buy, lease, down load, otherwise binge the experience & adventure Tv show via registration is somewhat perplexing, so we here at Moviefone should save you date. So it angle gives an alternative gameplay experience, consolidating antique action-adventure aspects with a brand new artwork layout. That’s the reason we are right here to make you gamble all the better of vintage video game on the internet. PlayEmulator.On the internet is the place to play retro game on the web.

The organization group was burned-out because of the launch because of the significant crisis policy in the Key Construction. Gard are no longer considering innovative power over the smoothness, plus it is actually said by advancement group which he is each other saddened and you will disappointed by the use of Lara Croft's intercourse focus within the product sales. Among the anyone involved in its creation are Toby Gard, who had been mostly guilty of undertaking the smoothness out of Lara Croft. The theory to possess Tomb Raider originated in 1994 in the Key Framework, an united kingdom games advancement business. To possess Legend, the new control system and profile way are renovated to add a easy and you may liquid experience.

Following the conclusion of the Survivor trilogy, each other Crystal Personality and you can Eidos-Montréal have been active which have Question characteristics, and thus there are no longer Tomb Raider game for a couple years. During this time, a second innovation party is actually implementing an additional reboot out of the brand new collection and you will character, and that put increased exposure of a darker and you will grittier interpretation of your own reputation. Eidos insisted that collection keep, thereby Chronicles was made because of the Tomb Raider group when you are an additional class generated plans to the change to PlayStation dos for the Angel out of Dark. Therefore, and the feeling that they had sick the new show' possible, the team attempted to eliminate of Lara at the end of the newest next online game, The past Disclosure. The rest downline, alongside the brand new arrivals, is suitable on the follow up Tomb Raider II which put out a great season following the brand-new online game and you can turned out because the big a commercial achievement.

Lara Croft – Tomb Raider Legend

It’s simple to enjoy Extremely Nintendo (Snes), Gameboy / Color and Gameboy Advance (GBA), Nintendo 64 (N64), Nintendo DS (NDS), Sega Genesis  and MAME video game with the on the internet emulator. The film is vital-await admirers of your games franchise and you may anyone who provides a good action-adventure flick. Pioneered the new 'lock-on' handle program you to turned into simple inside the three dimensional step video game. Play Tomb Raider collection online game on line at no cost. Tomb Raider was made from the Center Structure, a studio famous for doing step-thrill online game.

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On release, Tomb Raider turned into an unexpected success, achieving the finest from conversion process charts and you can remaining for a while. To the 2013 reboot, a current kind of the fresh Crystal motor named Base was developed to your online game.hit a brick wall confirmation Motion bring try once again useful for which term. Inside Underworld, Lara's moves had been mobile having fun with complete motion get, which have Olympic gymnast Heidi Moneymaker offering the character's animations. Underworld utilized a different engine centered especially for the overall game, even when the earliest codebase are shared with Legend.

Lara Croft is the fundamental protagonist and you may playable profile of one’s games show. Tomb Raider, entitled Tomb Raiders inside the Japan, try an activity-excitement online game developed by Core Construction and authored by Eidos Interactive. As a result two professionals is also speak about the newest huge discover world, struggle enemies, resolve puzzles, and you can done demands since the a group. One of many enjoyable attributes of the video game try the co-op multiplayer setting, that enables participants to help you synergy with a friend and you can tackle the difficulties together with her.

They are charts for sale in the newest multiplayer mode of Tomb Raider (2013), both feet video game and you will online blogs (DLC). We could like our characters for the Survivor team as well as the Solarii group, some characters try secured, the only way to discover them is by putting on feel things, including, Lara will be a difficult profile in order to open, that is readily available when you reach peak 60. While the multiplayer is more enjoyable to play with people you realize, i have composed step three appointment issues for the Croft Generation neighborhood (Vapor to have Desktop, Ps3 and you will Xbox). You can even function a residential area to try out because of Vapor, Play Channel and Xbox 360 console networks.

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At DigiMarCon Conferences you are never ‘left in the dark’…. literally, in a large room far away from the stage and speakers, crushed in tight theater seating, without even a table, while sitting in the dark. At DigiMarCon all delegates have premium meeting space in luxurious ballroom well-lit spaces, with comfortable seating with table enabling delegates to use their laptop to take notes with ample charging facilities onsite in a comfortable space to learn and thrive. All tables are situated close with direct view of the stage.

Value for Money & Generous Discounts

DigiMarCon Conferences are affordable to attend, from single-day event passes up to two-day VIP options at a fraction of the cost of other industry events. We offer significant discounts for early bird registrations. Additionally, on top of time-limited discount pass rates, because budgets are tight, we want to make sure all groups have a chance to attend DigiMarCon. For government employees, students, academic, startups, non-profit organizations and teams, we offer generous discounts off the prevailing registration price.

Collaborative Learning & Audience Participation

Attend DigiMarCon and you become part of the show! DigiMarCon Conferences tap into the talent of the room, drawing from the knowledge and experience of the professionals in the audience. All DigiMarCon events include regular interactive question and answer sessions with speakers and the audience ideal for collaboration, audience polls, along with ice-breaker and group exercises, steered by charismatic Emcees.

Meet the Speakers in Person

DigiMarCon Conferences put you right up and close with the speakers giving you the opportunity to meet these social media influencers which you follow in person. Speakers are never hidden in private speaker rooms away from the audience, they are in the auditorium sitting right beside you and participating.

Exceptional Customer Service

Attending a conference is a well-researched decision. There are many factors to consider such as location, time, venue, cost, speakers, content, etc. At DigiMarCon our results-obsessed Customer Service team are at your service before, during and after the event to help with your needs. It’s at the core of what we do — it drives our business. Offsite, we are ready to assist you via phone, ticket or chat. Onsite at our Conferences, friendly DigiMarCon staff serve as your hosts. They welcome your input and are happy to assist you.

TECHSPO Technology Expo

At all DigiMarCon Conferences is the co-located exclusive event TECHSPO Technology Expo, which showcases the new generation of technology and innovation, including; AdTech, MarTech, Internet, Mobile and SaaS technologies. Be inspired, amazed and educated on how these evolving technologies will impact your business for the better. Unlimited Access to TECHSPO Technology Expo is included with all DigiMarCon passes.

On Demand Library Access

DigiMarCon All Access & VIP Passes include a 12-month on demand access to hundreds of hours of DigiMarCon speaker keynotes, panels and master class presentations from recent DigiMarCon Conferences, including videos, slide decks and key takeaways, available on demand so you can watch what you want, when you want.

The Largest Digital Marketing, Media & Advertising Community

Attendees of DigiMarcon Conferences gain membership to an exclusive global Digital Marketing, Media and Advertising Community of over 500,000 worldwide subscribers to our award-winning digital marketing blog and over 100,000 members to the International Association of Digital Marketing Professionals (visit https://iadmp.org). This global community comprises of innovators, senior marketers and branders, entrepreneurs, digital executives and professionals, web & mobile strategists, designers and web project managers, business leaders, business developers, agency executives and their teams and anyone else who operates in the digital community who leverage digital, mobile, and social media marketing. We provide updates to the latest whitepapers and industry reports to keep you updated on trends, innovation and best practice digital marketing.

Safe, Clean & Hygienic Event Environment

The events industry has forever changed in a world affected by COVID-19. The health and safety of our guests, staff and community is our highest priority and paramount. The team at DigiMarCon is dedicated to ensuring a great experience at our in-person events, and that includes providing a safe, clean and hygienic environment for our delegates. Some of the key areas we have implemented safe and hygienic measures include;

  • Limiting Venue Capacities to allow for Social Distancing
  • Health and Safety Protocols
  • Safe Food and Beverages and Food-handling
  • Sanitation Stations with Hand Sanitizer and Wet Wipes Dispensers
  • Sanitation and Disinfection of Common and High-Traffic Areas
  • Physical Distancing Measures Between Attendees
  • Social Distancing Room and Seating Configurations
  • Non-Contact Thermal Temperature Scanning

Hybrid Events: Attend In-Person or Online

DigiMarCon has always been industry leaders of the Hybrid Event experience for years (a hybrid event combines a "live" in-person event with a "virtual" online component), no one needs to miss out on attending our events. Each DigiMarCon Conference can be attended in-person (with a Main Conference, All Access or VIP Pass) or online (with a Virtual Pass) giving attendees a choice for the experience they want to have. Attending virtually by viewing a Live Stream or On Demand enables participation by people who might be unable to attend physically due to travel or time zone constraints or through a wish to reduce the carbon footprint of the event. If you would like to meet the speakers, network with fellow marketing professionals at refreshment breaks, luncheons and evening receptions, check out the latest Internet, Mobile, AdTech, MarTech and SaaS technologies providers exhibiting then it is highly recommended to attend DigiMarCon in-person. As the largest Digital Marketing, Media and Advertising Conference series with events in 33 international cities worldwide, across 13 countries, there is bound to be a DigiMarCon Event near you to attend in-person if you can.

High-Profile Audience From Leading Brands

DigiMarCon Conference Series is the annual gathering of the most powerful brands and senior agency executives in your region. The Sharpest Minds And The Most Influential Decision Makers - Together for Two Days.

Who Attends Our Conferences
Brands • Agencies • Solution & Service Providers • Media Owners • Publishers • Entrepreneurs • Start-Ups • Investors • Government • Corporates • Institutes of Higher Learning

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